Mod

NameButcher
Version1.0.0.6
AuthorSwitty003
FilenameFS22_Butcher.zip
Size2.35 MB
ActiveYes
MapNo
DescriptionThe butcher shop processes cows, pigs, sheep, chickens and horses into meat. With the help of animal transporters, production can be supplied via the animalTrigger. This feature was added through Production Revamp. Production revamp is absolutely necessary. The animals delivered are converted into a new fillType and credited to production. Cows, pigs, sheep, chickens and horses can only be processed if they have a health of over 75%. In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m. - Price: €179,000 - Daily maintenance: €179 - Cycles per hour: 1 - Cost: €17 per hour Changelog 1.0.0.6 - Horses can now also be processed 1.0.0.5 - Due to the high demand, version 1.0.0.5 now offers the option of delivering the animals to the butcher from the first month. If you want to continue to supply the butcher shop from the 6th month, you should not update to 1.0.0.5 1.0.0.4 - Roosters can now also be processed 1.0.0.3 - Economy of production adapted to real butchery 1.0.0.2 - ModHub release 1.0.0.1 - Input volume increased for pig, sheep and chicken - Input mass increased for cow, pig, sheep and chicken - Due to the production of meat, the value per animal is now twice as high as a direct sale at the stable