Description |
Extends the unit conversion capabilities of Farming Simulator 22
- DOES NOT change internal values, only how they are displayed
ChangeLog v0.0.0.8 BETA:
- Just a version update for itch.io
ChangeLog v0.0.0.7 BETA 5:
- Mods/maps can set UC fillType parameters in their default fillTypes.xml file
- Default US Customary internal weight unit order reversed
+ Now pound, ton instead of ton, pound
+ Changed so info hud would show more accurate values by default
- Bale info hud has been
- Placeable menu has been converted
- "Other" fillType group has been added
+ FillTypes belonging to this group do NOT convert by default
+ Units must be assigned at the fillType level to override this behavior
+ Used for "dummy" fillTypes (i.e. object or container types)
ChangeLog v0.0.0.7 BETA 4:
- Code changes (again)
* Better handling of unknown vanilla function returns
- Vanilla shop conversions should no longer display "missing l10n entry"
- US Customary is now the default unit system when UC is first installed
ChangeLog v0.0.0.7 BETA 2:
- Instructions have been updated and more examples added
- The "reset" key in units.xml and fillTypes.xml has been removed
+ Assigning new units to a unit set will automatically replace the defaults with your entries
+ Appending made it hard to set the desired toggle order and over complicated configuration
+ In other words, reset is always true
- Should now work with Realistic Seeder
- Shop code updated
ChangeLog v0.0.0.7:
- Extensive internal code changes
- Possible performance boost
- Only two configuration locations (for possible menu addition later)
- Volume/Weight toggle has been removed
- Honey has been added to liquidProducts group by default
- Various fillTypes have had their default groups adjusted
- XML instructions included with base mod
- Added ability to create custom unit systems
- Display mass option has been added
- Unit system option added to in-game menu
- Unit system selection unlinked from miles/kilometers setting
- Unit registration moved to catch late-registered fillTypes
- Bunker silo screen converted
- Silo dialog converted
ChangeLog v0.0.0.6:
- Streamlined the base mod configuration (again)
- Updated price menu to match patch 1.6.0.0 changes
ChangeLog v0.0.0.5:
- Current unit should not reset when vehicle is temporarily empty
- Larger units are now higher in priority than smaller ones
- Added cubic yards as the main unit of volume for non liquid and grain fillTypes
ChangeLog v0.0.0.4:
- Production screen has been converted
ChangeLog v0.0.0.3:
- Updated unit handling functions (internal)
- Prices screen is no longer locked to a specific set of units
- Added support for the UnitConvert Addon mod
- Added a few new units and fillType groups
ChangeLog v0.0.0.2:
- Fixed issue with multiplayer
- Units can now be seen in price menu even if no storage is available
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